![]() New feature: Near by explosions or shooting directly to another weapon or ammo equipment, will cause it to explode (Flamethrower/Fuel Ammo, Rocket Launcher/Rocket Ammo, Fuel Rod Gun/Fuel Ammo, Needler/Needle Ammo, Plasma Pistol/Rifle, Frag/Plasma Grenades) Previous versions changes had bugs, which has been fixed Level "Two Betrayals" vehicle placement dependency was messed up while removing a vehicle asset, overhaul placed vehicles is now fixed Added Covenant Spirit Dropship spotlight for night time levels Elites/Jackals/Grunts reload their weapons and animations are rendered Restored needler shaders with xbox tags from mcc tagpack Plasma Pistol/Rifle can be reloaded by covenant/player and can be picked up as ammo Note: This is a Work-In-Progress, nothing is final and it is subject to change. ![]() ![]() This campaign has been under construction since 2012, since then I tried to gather as much information as possible to build this called Pre-Release mod.Ĭontent found on game cover art box, magazines, TV/Demo trailers, iconic BR from H2 E3 Demo and the Halo Beta version 1749.
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